Friday, March 8, 2013

Edgeworld did just that, it went over edge...

It's been some time since the last blog, and yeah, I kinda gave up on EW after more than a year of playing it.

A combination of factors just made it too much to keep on my plate, so something had to go.  EW was one of the things that I dropped.

Consider that one of the better leaders of any faction, had left the game. Dropped his account on me, right when I had planned on leaving as well.  I decided to tread water for a bit.

That changed eventually, other factions wanted to expand.  A notorious idiot who cares little for anyone other than himself, has outspokenly insulted his own wife in public chat, and likes names like 'shadow' decides to shake things up.  I'd never done anything to him before Killer left, then shadow made me a target regardless of what happened. *shrug*

A somewhat young, but respected player decides to create a new faction, takes a large chunk out of his previous team, and wonders why I 'appear' to be making back room deals--especially, when he decides that  shadow should be given another chance.  Ah, the Scorpion and the Frog...

It's a game, but not one that I'd spend money on--there's no return on anything spent on it, and when it's left behind, there'll be nothing left to show for it.

I've always wanted a balance of sorts in the game.  There are those I'd like to meet in real life, and there are those I'd want to beat some sense into.  shadow was one of those I'd do the latter; they have two kids, and (1) *NEVER* insult or denigrate the woman who brought those kids into your life, (2) *NEVER* do something that would jeopardize taking care of those children or your wife.

Was a new computer worth playing EW while it made making rent and putting food on the table difficult if not impossible to do?  Does it make one feel better to call your wife all those names and curse in anger in a public forum?

Personally can't stand anyone who can't respect any woman for the things they can do, that men can't.

I know, that's a long soapbox.  Let's just add, that I had two relatives both have heart attacks within a week of this.  While I was trying to single-handedly support the network and system administration for the GESL/Intel LanFest charity event.  Daily life, it was also Father's Day that I missed spending with my own kids, and so many other things all at once, that I just about quit EW cold turkey.

Well, the wife still plays the game, but I just can't bring myself to even call up any of the EW accounts.

Wednesday, May 9, 2012

There's an obvious need to clear several things up:

First, the primary mission for the map war, was to attack The Golden Horde. The reason for the attack was simple:

Ratz was warned not to let ShadowFall rejoin GH. Allowing Shadow to rejoin GH meant that Ratz and GH agreed and condoned Shadow's actions, tactics and general disregard for the rest of the sector. Crash and HDLmonkey stated in no uncertain terms, that should Shadow rejoin GH, that a major attack against GH would be the only result.

The rest is now sector history.

That was the *ONLY* and *PRIMARY* reason for any participation of The Killers. As part of the message that Shadow's actions would not be tolerated, since giving him the 'silent treatment' failed to work.

There was no agreement or discussion on pursuing any other alliance. Apex, Vertex and Varden requested passage through Killer territory to gain access to the GH portion of the map. Varden used the exact same path as Apex and Vertex.

~ end part 1~
Web left The Killers to create Elite Killers, in order to ensure that The Golden Horde was contained. Web had full knowledge that Apex, Vertex, The BrownCoats and Varden would also be operating in the general area.

There was no discussion or direction to pursue any other alliance, once the campaign against GH was completed.

Web has had negative feelings towards Varden, since they wiped Solo from their position on the map. In this wargame/PvP, the team/group/alliance that is the most active, will be able to succeed even against a higher ranked or larger group. As a testament to the 'Survival of the Fittest', Varden was able to remove Solo--which wasn't easy, as Apex, Vertex and several Killers even stepped out to directly assist Solo against Varden.

~ end part 2~
The Elite Killers were only supposed to deal with The Golden Horde. There has never been any planning to attack any other alliance; not Apex, not Vertex, not The BrownCoats, and not even Gauliste. Any planning for the battles after GH, were from Web.

Web has openly stated his feelings about Varden. And I have openly stated my opposition to *ANY* actions that are based on emotion; any battle fought on instinct and emotion, will have the greatest chance to fail.

From the earliest dealings with Varden, Gauliste and Solo, the initial plan was to have them co-exist near the border between The Killers and Apex. Varden was to move their base to the middle area, below Solo. And Gualiste was to move their bases to the lower area against the Apex border below Varden. And all three of those alliances would be able to help our lower level players get above level 1500.

~ end part 3~
The Tactical View: Varden is a *very* active alliance. 4 players who are online for 8 hours, are more valuable and can do more damage than 8 players who are on for 4 hours. Why? The bottleneck for every player, is that there are only a certain number of warps and usage of the warps to chain bases becomes more effective when used over a longer period of time.

In the 4 hours, the 8 players will end up running out of bases to claim, and possibly not working as a team.  With the 4 players in 8 hours, the 4 players will be able to reverse any damage that the 8 players did, and then claim just as much territory as the 8 players did.

The Varden versus Solo conflict is a testament to this. Varden had active players online for more hours than Solo did; and Varden had nowhere near the levels and alliance rank as Solo.

~ end part 4~
The other side of the coin: Because of the split of the number of active high level players, The Killers are back to being at a disadvantage. Even if The Killers wanted to attack another alliance, we would be hard pressed to defend our territory while trying to attack their bases.

Web has placed The Killers into a hazardous situation. After the 72 hours was over, anyone in the Elite Killers was supposed to return to The Killers. Instead, Web's vendetta to remove Varden from the former GH territory has split us up.

* The Killers as an alliance cannot manage more than 25,000 bases. The bases occupied by Elite Killers is alot.
* The Elite Killers were only supposed to focus on The Golden Horde.

~ end part 5~
* It ultimately does not matter who occupies that territory; it could be The BrownCoats, or Vertex. Hell, it could be Varden or Gauliste. Because we aren't able to manage more than 25,000 bases.

I do not know everything that Web has told anyone else. I do know that I did not agree to actions against any other alliance, including The BrownCoats, Vertex, Apex, Kung Fu Grip and Varden. And I do know that it was Web's words to Solo which made them decide to join GH instead of Killers when they lost their place on the map.

~ end part 6
Lastly, The Killers have had decisive splits and changes in the roster nearly every other month since this sector was first created. And have grown because of the people who believe in the team. I don't agree nor condone actions that ShadowFall has committed, since he attacked both friend and foe without regard for others. In a similar view, I can't condone or agree on the actions of Web, since Varden has not threatened or attacked any part of Killers, and has in fact, only helped both against GH and in protecting our respective territories--the only thing that Varden has been guilty of, has been making Web angry.

I won't ask anyone to choose sides. The battle against Varden is for the *wrong* reasons, compared to the war against The Golden Horde. If you want your fellow Killers in Elite to come back, then tell them.

Thursday, December 8, 2011

Alliance Rules

Well, there aren't many to list, but they do make a difference:

  1. No requesting platinum--or any other item that can only be bought in the shop--from any other team member.
  2. When the team leader has declared war against another alliance, any and all attacks should be directed at any member of that alliance.
    • There are only 3 warps available at any given time, don't waste them.  This would also show that we are a united group--1 or 2 attacks won't make a point as much as 50+ attacks from the same team.
  3. Use the alliance chat to request resources--save the mail for more important items
  4. Don't whine or complain about being attacked--it's a normal part of Edgeworld.


  • Collect from your crystal/gas/energy/uranium plants often
    • You'll stand a chance of losing less resources, if you get raided
  • Check the alliance page often
    • It shows who has attacked someone on the team
    • Priority to attack anyone that the team has declared war on
    • If you click on the name of the attacker, then click on Alliance info
      • This will give you a list of everyone on the other team, and if they're online
  • Be an active member
    • Advancing in levels--this helps the team's rank
    • Donating resources to a higher level team member who can store and protect it
      • This can help others on the team
    • Stop in alliance chat and say hi
      • No one is expecting you to be online 24/7 or for hours at a time.
      • Just be yourself, and enjoy Edgeworld
  • Reasonable, respectful and mind your manners
    • Seriously, you can be yourself, but once you're a part of the team, you'll also be representing the team to everyone in Edgeworld.
    • Maturity is free.  Immaturity will get you booted off the team.